Hank: Hello and welcome to Games with Hank, I'm Hank, and the game is gonna be Cities: Skylines again. We're going back to Farzville, my town that I've been building. I spent a little bit of time working on this town off camera because you don't wanna see what's been going on but I'll talk you through it.
Okay, so here's my city right now. We'll talk about the main problem with this design momentarily, but so I had some huge traffic issues, so I had to open this up and create a giant central roundabout with a six lane one-way road, which is extremely effective, except you know, apparently where these cars are driving through each other, which is not possible. Um, but it's pretty effective, I don't know--it seems that there's a light, I don't know why there's a light, I didn't intend for there to be a light, but it does work. I had so many traffic problems in fact, that I had to rest--like, I had to go back to a previous save and work it out, but now I've let the game run for a while, I was just basically doing maintenance, making sure that I knew what I was doing and that things were good, and now I have like, $250,000 to spend, which is great, you can check out over here our traffic. Traffic is a huge important thing in this game, so right now, our traffic, we've got this problem, but that's to be expected, I mean, this is so much better than the situation we had before. So traffic is very important, we've also got our land values, which have gone way higher here in this part of town, which is really exciting and it is very cool. We've got wind, we've got happiness, no, health, health. So maybe we should have a clinic over here. Intersection's too close...where...where are you labeling? That? That one? No, I need that one. I need that one. You don't know what you're talking about.
And we've got pollution. This area of town is super polluted. I've had some fires, you know, that happens. Outside connections. We've also got--I haven't set up any transit yet.