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Today we’re going to do something a little bit different and take everything we’ve learned so far and apply it to a case study on (arguably) the biggest game franchise in the world: Pokémon. Now Pokémon, like a select few other games we’ve discussed in this series has ingrained itself into our pop culture, but the way Pokémon has done this, and the extent of its reach into almost every genre of gaming is what makes it such a phenomenon. But interestingly, Pokémon’s success wasn’t only by chance.

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Hi I'm Andre Meadows and this is Crash Course Games

Now that we've gotten this far along in the series,

today we are going to do something a little different and use everything we have learned to do a case study of sorts. 

We're going to take a detailed look at a single game that is actually a bit of a phenomenon.

It has crossed cultural boarders, geographical boarders, genres and even found itself in a bunch of different types of games and even non-gaming spheres.

There is probably only one game that you can think of that has done all this. We're talking about Pokémon!

Which you probably figured out from the title.

Pokémon has done something that very few other games have done.

We've talked about the cultural impact of games like Pac-Man and Mario

and those games were and still are hugely influential to gaming and pop culture.

But Pokémon has managed to do something a little different.

So let's dive into the history of Pokémon and try to figure out how it became:

the book, magazine, television show, movie, video game, card game, mobile game, dice game, board game, educational game, PC game, role playing game, and toy line that it is today.

Did I miss anything?

*Theme Music*

So, 2016 marks the 20th anniversary of Pokémon. The first initial games were released on February 27th, 1996.

It was then that the very first Pokémon games, Pokémon Red and the (Japan only) Pokémon Green were set loose on the world. 

In September of 1998 will make it's way to the United States with Pokémon Red and Blue.

So where did this idea of Pokémon come from?

Well, it all started with game maker, Satoshi Tajiri's desire to recreate his childhood experiences catching bugs and exploring around his home in Tokyo.

He gained help from his friend Ken Sugimori who has been the official Pokémon artist this entire time. 

The friends formed a company called Game Freak and later on a studio by the name of Creatures Incorporated.

Tajiri was greatly inspired by the Game Boy link cable.

He imagined that the cable allowed bugs and small creatures to travel from one system to another. 

And his second bit of inspiration came from the TV show, Ultra Man.

In this series large creatures were kept in small balls, ready for battle.

This is why one of the original names of Pokémon was Capsule Monsters but was later changed to Pocket Monsters which in turn was shortened to Pokémon. 

But Tajiri and Sugimori had a terrible time pitching the idea to Nintendo

until they made a friend in legendary designer Shigeru Miyamoto who was able to successfully lobby the company to make the game.

And the rest is now 20 years of history. (2:12)
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